Styled Text
In this tutorial, we examine how to produce styx
styled text strings and output them to the terminal from an agent.
%shoe
CLI Session Manager
%shoe
CLI Session Manager%shoe
is responsible to manage attached agent sessions. It adds a few arms to the standard Gall agent, namely:
++command-parser
is the input parser, similar to the work we were carrying out just above. This parses every input and only permits valid keystrokes (think of Dojo real-time parsing).++tab-list
provides autocompletion options. We can ignore for now.++on-command
is called whenever a valid command is run. This produces the actual effects.++can-connect
supports|dojo/link
connexion to the app.++on-connect
provides particular session support when a user connects. We can ignore for now.++on-disconnect
provides particular session support when a user disconnects. We can ignore for now.
To get started with text parsers and CLI agents, we need to focus on ++command-parser
and ++on-command
. But first, the agent's structure and state:
The agent will adopt a two-stage process, wherein a value is put on the stack then the stack is checked for any valid operations.
++command-parser
++command-parser
The input parser can simply accept whole words or single inputs, or parse complex expressions (as Dojo does with Hoon).
This results in a noun of +$command-type
based on the specific application. The example /app/shoe.hoon
agent defines:
+$ command
$? %demo
%row
%table
==
and later uses this as:
++ command-parser
|= =sole-id:shoe
^+ |~(nail *(like [? command]))
%+ stag &
(perk %demo %row %table ~)
where the unfamiliar parser components are:
++stag
adds a label, here&
pamTRUE
/%.y
to indicate that the command should be run immediately when it matches. (We won't want this below so we will++stag
a|
FALSE
/%.n
.)++perk
parses a fork in the type.
++on-command
++on-command
This arm accepts a session ID and a command resulting from ++command-parser
. It produces a regular (quip card _this)
so you can modify agent state and produce effects here.
%sole
Effects
%sole
Effects%sole
is responsible for producing effects. If you want to yield effects to the command line from your CLI agent (which you often do), this is a great place to work.
%sole-effect
s are head-tagged by time and produce a variety of terminal effects, from text to bells, colors, and other screen effects.
$styx
Styled Text String
$styx
Styled Text StringA klr
effect uses a styx
, or styled text string. The relevant data structures are in /sys/lull.hoon
:
+$ deco ?(~ %bl %br %un) :: text decoration
+$ stye (pair (set deco) (pair tint tint)) :: decos/bg/fg
+$ styl %+ pair (unit deco) :: cascading style
(pair (unit tint) (unit tint)) ::
+$ styx (list $@(@t (pair styl styx))) :: styled text
+$ tint $@ ?(%r %g %b %c %m %y %k %w %~) :: text color
[r=@uxD g=@uxD b=@uxD] :: 24bit true color
$deco
is a text decoration, here%bl
blinking,%br
bright (bold), and%un
underlined.$tint
is a color, either explicitly the terminal red/green/blue/cyan etc. or a 24-bit true color value.$stye
composes these into a style which will be applied to a string.$styl
similarly composes styles together.$styx
pairs styles with cords.
This means that composing styled text correctly can require explicitly nesting statements in rather a complicated way.
For instance, to produce a bold string with hex color #123456
, we could produce the sole-effect
:
^- sole-effect:sole
:- %klr
^- styx
~[[[`%br ~ `[r=0x12 g=0x34 b=0x56]] 'Hello Mars!' ~]]
Agent Logic
Here is an agent that will accept a single character and produce a line with varying random colors of that character.
/app/track7.hoon
/+ default-agent, dbug, shoe, sole
|%
+$ versioned-state
$% state-0
==
+$ state-0 %0
+$ card card:agent:shoe
+$ command @t
--
%- agent:dbug
=| state-0
=* state -
^- agent:gall
%- (agent:shoe command)
^- (shoe:shoe command)
|_ =bowl:gall
+* this .
default ~(. (default-agent this %|) bowl)
leather ~(. (default:shoe this command) bowl)
++ on-init on-init:default
++ on-save !>(state)
++ on-load
|= old=vase
^- (quip card _this)
`this(state !<(state-0 old))
++ on-poke on-poke:default
++ on-peek on-peek:default
++ on-arvo on-arvo:default
++ on-watch on-watch:default
++ on-leave on-leave:default
++ on-agent on-agent:default
++ on-fail on-fail:default
++ command-parser
|= =sole-id:shoe
^+ |~(nail *(like [? command]))
(stag & (boss 256 (more gon qit)))
++ on-command
|= [=sole-id:shoe =command]
^- (quip card _this)
:_ this
^- (list card)
:~ :+ %shoe ~
^- shoe-effect:shoe
:- %sole
^- sole-effect:sole :- %klr
^- styx
=/ idx 0
=| fx=styx
=/ rng ~(. og eny:bowl)
|-
?: =(80 idx) fx
=^ huer rng (rads:rng 256)
=^ hueg rng (rads:rng 256)
=^ hueb rng (rads:rng 256)
%= $
idx +(idx)
fx `styx`(weld fx `styx`~[[[`%br ~ `[r=`@ux`huer g=`@ux`hueg b=`@ux`hueb]] command ~]])
== ==
++ can-connect
|= =sole-id:shoe
^- ?
?| =(~zod src.bowl)
(team:title [our src]:bowl)
==
++ on-connect on-connect:leather
++ on-disconnect on-disconnect:leather
++ tab-list tab-list:leather
--
Last updated